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- White: garrote on FICS
- Black: A class A player.
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- The Ruy Lopez opening threatens the
- knight that defends e5.
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- This is considered one of the best
- responses.
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- Black would rather keep his pawns
- intact so that he doesn't have too
- many "pawn islands" that could become
- a weakness.  Why can't White now
- play Nxe5? Because Black could
- respond Qd4! getting the pawn back.
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- Castling renews the threat on the
- pawn, because after Nxe5 then Qd4 no
- longer works because of Nf3 Qxe4?,
- Re1 pinning the queen.
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- Pin the knight that threatens the
- pawn.
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- Put another pawn in the center and
- threaten e5.
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- This is a common move played here.
-  I am told that Bd6 and exd4 are
- also common.
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- Captures.  Black should not
- respond fxe5 because of Qxd8+ Rxd8,
- Nxe5 winning the pawn.
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- This is how Black guarantees that the
- knight will still be pinned.
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- Removes the knight that attacks e5.
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- Threatens to remove the knight.
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- Recaptures while maintaining pressure
- on f6.  Why not Nxe4 now? After
- Re1 Nxg5, Rxe5+ Ne6, Rxe6+ Kd7, R3e3
- Black will be forced to play Re8 to
- stop Re7+.  Then both rooks will
- be traded and White has a won endgame
- because of the pawn majority on the
- kingside.
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- Even though castling is important,
- Black needs to keep his king on the e
- file to prevent one of the White
- rooks from reaching d7.
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- Recaptures.  If instead gxf6 then
- Rd1 Rd8, R3d3 and White owns the d
- file.  But if then Rxd3, Rxd3
- Rf7! Black can hold the game just so
- long as he doesn't trade rooks.
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- Gets this rook out of the way.
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- Here is the rub.  White owns the
- d file and will get to d7.
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- Necessary to save the pawns.
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- White gladly trades because he has
- the better endgame.
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- Although it had to be proven to me,
- White has a won endgame here.
-  The idea is that the 3 white
- pawns on the queenside can stop the 4
- black pawns on the queenside.
-  Meanwhile the white king will
- assist his pawn majority on the
- kingside until he can create a passed
- pawn that will win.
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- Prepares to advance the king.
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- Black would like to mobilize his
- queenside pawns.
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- This is the critical move! By moving
- the pawn now (and not before) White
- stops the black pawns and locks out
- the enemy king.
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- The king tries to stop the advance of
- the enemy pawns.
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- White wants to play f4 eventually.
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- Black hopes to use his king and pawn
- together to stop the White pawn
- majority.
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- The king goes here to support an f4
- advance.
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- Black advances on the queenside.
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- f4 advances.  It would be a
- mistake for Black to take because of
- Kxf4 and then g4 produces a passed
- pawn on the h file.
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- It does Black no good to take the
- pawn on c4 because he would tripple
- his pawns and have no hope of
- creating a passed pawn.
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- It is necessary to get rid of the
- pawn defending g5.
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- Marches over to advance the queenside
- pawns.
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- Black bides his time.  White
- could win with g5 now, but the pawns
- on the kingside lock him out so he
- would have to march his king over to
- the queenside to win.  (Even if
- Black plays a5 and a4, White can
- still penetrate the queenside by
- playing the king to b2 and then
- playing c3.)
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- Captures.  Now White has a passed
- h4 pawn.  A passed pawn is one
- that can not be stopped by
- other pawns.
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- For the next few moves White will
- force the king closer to the back
- rank.
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- Now the king goes for the enemy
- pawns.
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- Black has to take this pawn.
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- Black has to take this pawn.
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- Now the White king is in perfect
- position to assist the pawn to a
- queen.
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