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  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Nf6 Nc3 is necessary to prevent an
  • early c4 by white.
  • Black to Move

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  • No good is Nxe4 Bb5+, Bd7 Qe2 where
  • White has compensation for his lost
  • pawn.
  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Equal according to NCO
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  • Black to Move

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  • Black to Move

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  • Qb6 = according to NCO
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  • white responded with The Wing Gambit
  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Black to Move

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  • Bd6 is an idea that Fritz came up
  • with.
  • Black to Move

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      [Next]
  • Much better for Black according to
  • Fritz 6 on a deep search
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